A downloadable Tabletop RPG

Buy Now$5.00 USD or more

Lo/oper is a GMless storytelling game designed for 1-4 players about breaking free from a time loop that has ensnared your Home. You play as a Looper--one of the key players in this time loop--fighting and falling victim to your fate, the details of which you will determine during play by answering prompts based on the cards you draw.

A 10-page handbook, 4 pages of which are comprised of storytelling prompts, and 1 page of which features simple and small, printable character sheets.

This game is also available on StorySynth!

StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
Authornattwentea
GenreRole Playing
TagsSingleplayer, Tabletop, Text based, Tabletop role-playing game
Average sessionA few hours

Purchase

Buy Now$5.00 USD or more

In order to download this Tabletop RPG you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Lo/oper
External

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Comments

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(1 edit) (+2)

Played this solo with my "Home" being A Girl, and my Wisened character as her very possessive and protective childhood bff, with the intention to make it a save-the-girl-get-the-girl story... I ended up with a bittersweet but very optimistic coming-of-age story, as my character eventually came to terms with breaking the unhealthy codependence and entered a relationship with a different girl... Yuri wrongs and yet yuri rights in the end!

Dearly enjoyed it, the writing is very pretty and the prompts deliciously brutal and the gameplay is so tense! Even solo, it took me 4 loops to make it, with each loop very brutal!

(+2)

Hi really liked the game and its clever form! I played solo, the story was somewhat like Ghost in the Shell.

Some questions pack a lot. A redaction with pauses would leave me time to let them sink in. Also, some are sort of built backwards : “I regain consciousness. I am in a place. What happened?” is my way to immerge and imagine.

I didn’t “feel” the difference between cards. It was just pass or fail. That’s perfect for the digital version. I would expect more “feel” for an IRL deck of cards, because manipulations “cost” more.